Sergiu 8 сар өмнө
parent
commit
6ba16b133f

+ 0 - 32
03_blender/sd_blender/__init__.py

@@ -39,38 +39,6 @@ bl_info = {
 }
 
 
-# -------------------------------------------------------------------
-# Convert Data Functions
-# -------------------------------------------------------------------
-def convert_loc(x):
-    return u * Vector([x[0], -x[2], x[1]])
-
-
-def convert_quat(q):
-    return Quaternion([q[3], q[0], -q[2], q[1]])
-
-
-def convert_scale(s):
-    return Vector([s[0], s[2], s[1]])
-
-
-def local_rotation(obj, rotation_before, rot):
-    """Appends a local rotation to vnode's world transform:
-    (new world transform) = (old world transform) @ (rot)
-    without changing the world transform of vnode's children.
-
-    For correctness, rot must be a signed permutation of the axes
-    (eg. (X Y Z)->(X -Z Y)) OR vnode's scale must always be uniform.
-    """
-    rotation_before = Quaternion((1, 0, 0, 0))
-    obj.rotation_before @= rot
-
-    # # Append the inverse rotation after children's TRS to cancel it out.
-    # rot_inv = rot.conjugated()
-    # for child in gltf.vnodes[vnode_id].children:
-    #     gltf.vnodes[child].rotation_after = rot_inv @ gltf.vnodes[child].rotation_after
-
-
 # -------------------------------------------------------------------
 # Functions
 # -------------------------------------------------------------------