|  | @@ -114,6 +114,8 @@ def append_objects(productInfo, index):
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				|  |  |  
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				|  |  |      # replace_switch_materials(shotInfo, productInfo["ActiveMaterials"])
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				|  |  |  
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				|  |  | +    link_collection_to_collection("01_Products", bpy.data.collections[collectionName])
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				|  |  | +
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				|  |  |  
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				|  |  |  def append_active_layers(newCollectionName, product_info):
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				|  |  |      utility_collections = ["MaterialLibrary", "Animation_Controller", "Animation_Rig"]
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				|  | @@ -144,10 +146,10 @@ def append_active_layers(newCollectionName, product_info):
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				|  |  |  
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				|  |  |      # link appended colections to newCollection
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				|  |  |      for collection in data_to.collections:
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				|  |  | -        try:
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				|  |  | -            bpy.context.scene.collection.children.link(collection)
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				|  |  | -        except:
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				|  |  | -            print(collection)
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				|  |  | +        # try:
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				|  |  | +        #     bpy.context.scene.collection.children.link(collection)
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				|  |  | +        # except:
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				|  |  | +        #     print(collection)
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				|  |  |          link_collection_to_collection(newCollectionName, collection)
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				|  |  |  
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				|  |  |          # hide utility collections
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				|  | @@ -223,9 +225,26 @@ def get_subcollection_names(collection):
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				|  |  |      return subcollection_names
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				|  |  |  
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				|  |  |  
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				|  |  | -# link collection to collection
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				|  |  |  def link_collection_to_collection(parentCollectionName, childCollection):
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				|  |  |  
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				|  |  | +    if bpy.context.scene.collection.children:
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				|  |  | +        parentCollection = bpy.context.scene.collection.children.get(
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				|  |  | +            parentCollectionName
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				|  |  | +        )
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				|  |  | +        # Add it to the main collection
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				|  |  | +
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				|  |  | +        # childCollection = bpy.context.scene.collection.children.get(childCollection)
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				|  |  | +
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				|  |  | +        parentCollection.children.link(childCollection)
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				|  |  | +        # if child collection is in scene collection unlink it
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				|  |  | +        if bpy.context.scene.collection.children.get(childCollection.name):
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				|  |  | +            bpy.context.scene.collection.children.unlink(childCollection)
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				|  |  | +        # bpy.context.scene.collection.children.unlink(childCollection)
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				|  |  | +
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				|  |  | +
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				|  |  | +# link collection to collection
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				|  |  | +def link_collection_to_collection_old(parentCollectionName, childCollection):
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				|  |  | +
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				|  |  |      if bpy.context.scene.collection.children:
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				|  |  |          parentCollection = bpy.context.scene.collection.children.get(
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				|  |  |              parentCollectionName
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