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update core blueprints

Sergiu il y a 2 ans
Parent
commit
91dc1d7fe9
30 fichiers modifiés avec 43 ajouts et 3 suppressions
  1. BIN
      Content/Blueprints/Configuration/BP_ConfigurationManager.uasset
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      Content/Blueprints/Game/GameInstance_CibesConfigurator_2023_v1.uasset
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      Content/Blueprints/Game/GameMode_CibesConfigurator.uasset
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      Content/Blueprints/ProceduralElevator/V03/BP_ProceduralShaft_v03.uasset
  5. 43 3
      Content/ConfigurationData/Configuration.json
  6. BIN
      Content/Data/00_Common/Geometry/Panels/Prefab_Panel_Universal.uasset
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      Content/Data/00_Common/Geometry/Panels/Prefab_Panel_Universal_Skeleton.uasset
  8. BIN
      Content/Data/00_Common/Geometry/Panels/Switch_Panel.uasset
  9. BIN
      Content/Maps/Dev_Shaft.umap
  10. BIN
      Content/_CibesConfigurator/Blueprints/Core/BP_GameInstance_Cibes.uasset
  11. BIN
      Content/_CibesConfigurator/Blueprints/Core/BP_GameMode_Cibes.uasset
  12. BIN
      Content/_CibesConfigurator/Blueprints/Core/BP_GameState_Cibes.uasset
  13. BIN
      Content/_CibesConfigurator/Blueprints/Core/BP_HUD_Cibes.uasset
  14. BIN
      Content/_CibesConfigurator/Blueprints/Core/BP_PlayerController_Cibes.uasset
  15. BIN
      Content/_CibesConfigurator/Blueprints/Core/GameInstance_CibesConfigurator_2023_v1.uasset
  16. BIN
      Content/_CibesConfigurator/Blueprints/ProceduralElevator/BP_ProceduralPanel.uasset
  17. BIN
      Content/_CibesConfigurator/Blueprints/ProceduralElevator/BP_ProceduralPanel_Universal.uasset
  18. BIN
      Content/_CibesConfigurator/Blueprints/ProceduralElevator/BP_ProceduralShaft.uasset
  19. BIN
      Content/_CibesConfigurator/FunctionLibrary/BFL_General.uasset
  20. BIN
      Content/_CibesConfigurator/Widgets/Interfaces/BPI_Widgets_Main.uasset
  21. BIN
      Content/_CibesConfigurator/Widgets/WBP_Configuration_Doors.uasset
  22. BIN
      Content/_CibesConfigurator/Widgets/WBP_Configuration_Doors_Floors.uasset
  23. BIN
      Content/_CibesConfigurator/Widgets/WBP_Configuration_Doors_Floors_Checkbox.uasset
  24. BIN
      Content/_CibesConfigurator/Widgets/WBP_Configuration_Doors_Side.uasset
  25. BIN
      Content/_CibesConfigurator/Widgets/WBP_Configuration_Settings.uasset
  26. BIN
      Content/_CibesConfigurator/Widgets/WBP_Configuration_Settings_Size.uasset
  27. BIN
      Content/_CibesConfigurator/Widgets/WBP_Debug.uasset
  28. BIN
      Content/_CibesConfigurator/Widgets/WBP_Debug_Doors.uasset
  29. BIN
      Content/_CibesConfigurator/Widgets/WBP_MainUI.uasset
  30. BIN
      Content/_CibesConfigurator/Widgets/WBP_Sidebar.uasset

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Content/Blueprints/Configuration/BP_ConfigurationManager.uasset


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Content/Blueprints/Game/GameInstance_CibesConfigurator_2023_v1.uasset


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Content/Blueprints/Game/GameMode_CibesConfigurator.uasset


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Content/Blueprints/ProceduralElevator/V03/BP_ProceduralShaft_v03.uasset


+ 43 - 3
Content/ConfigurationData/Configuration.json

@@ -1,6 +1,46 @@
 {
-  "shaft_size_AC": 1000.0,
-  "shaft_size_BD": 1000.0,
+  "shaft_size_AC": 1500.0,
+  "shaft_size_BD": 1400.0,
   "transport_heights": [2800, 5600, 0, 0, 0],
-  "headroom": 3200
+  "headroom": 3200,
+  "floors": 3,
+  "landings": 3,
+  "doors": [
+    {
+      "stop": "Landing1",
+      "side": "B",
+      "type": "saloon door",
+      "model": "saloon door",
+      "opening": "",
+      "is_first_floor": true,
+      "has_door_light": true,
+      "opening_width": 816,
+      "opening_height": 2100,
+      "LOP_type": "CIBES LX"
+    },
+    {
+      "stop": "Landing2",
+      "side": "B",
+      "type": "saloon door",
+      "model": "saloon door",
+      "opening": "",
+      "is_first_floor": false,
+      "has_door_light": true,
+      "opening_width": 816,
+      "opening_height": 2100,
+      "LOP_type": "CIBES LX"
+    },
+    {
+      "stop": "Landing3",
+      "side": "B",
+      "type": "saloon door",
+      "model": "saloon door",
+      "opening": "",
+      "is_first_floor": false,
+      "has_door_light": true,
+      "opening_width": 816,
+      "opening_height": 2100,
+      "LOP_type": "CIBES LX"
+    }
+  ]
 }

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Content/Data/00_Common/Geometry/Panels/Prefab_Panel_Universal.uasset


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Content/Data/00_Common/Geometry/Panels/Prefab_Panel_Universal_Skeleton.uasset


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Content/Data/00_Common/Geometry/Panels/Switch_Panel.uasset


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Content/Maps/Dev_Shaft.umap


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Content/_CibesConfigurator/Blueprints/Core/BP_GameInstance_Cibes.uasset


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Content/_CibesConfigurator/Blueprints/Core/BP_GameMode_Cibes.uasset


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Content/_CibesConfigurator/Blueprints/Core/BP_GameState_Cibes.uasset


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Content/_CibesConfigurator/Blueprints/Core/BP_HUD_Cibes.uasset


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Content/_CibesConfigurator/Blueprints/Core/BP_PlayerController_Cibes.uasset


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Content/_CibesConfigurator/Blueprints/Core/GameInstance_CibesConfigurator_2023_v1.uasset


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Content/_CibesConfigurator/Blueprints/ProceduralElevator/BP_ProceduralPanel.uasset


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Content/_CibesConfigurator/Blueprints/ProceduralElevator/BP_ProceduralPanel_Universal.uasset


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Content/_CibesConfigurator/Blueprints/ProceduralElevator/BP_ProceduralShaft.uasset


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Content/_CibesConfigurator/FunctionLibrary/BFL_General.uasset


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Content/_CibesConfigurator/Widgets/Interfaces/BPI_Widgets_Main.uasset


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Content/_CibesConfigurator/Widgets/WBP_Configuration_Doors.uasset


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Content/_CibesConfigurator/Widgets/WBP_Configuration_Doors_Floors.uasset


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Content/_CibesConfigurator/Widgets/WBP_Configuration_Doors_Floors_Checkbox.uasset


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Content/_CibesConfigurator/Widgets/WBP_Configuration_Doors_Side.uasset


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Content/_CibesConfigurator/Widgets/WBP_Configuration_Settings.uasset


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Content/_CibesConfigurator/Widgets/WBP_Configuration_Settings_Size.uasset


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Content/_CibesConfigurator/Widgets/WBP_Debug.uasset


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Content/_CibesConfigurator/Widgets/WBP_Debug_Doors.uasset


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Content/_CibesConfigurator/Widgets/WBP_MainUI.uasset


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Content/_CibesConfigurator/Widgets/WBP_Sidebar.uasset